I created this project with XR Interaction Toolkit for the project accelerator course I took from Circuit Stream. I took their course to quickly upgrade my skills in coding, lighting, and optimization. The course focused on the coding of the hand interactions. I customized my project after the course with artwork and assets including creating the fruit in Blender and Gravity Sketch. The pool water is a shader I created in Shader Graph. I added animation to the beach ball and switched out the unity primitives for relatable objects such as the fruit to increase presence in the scene. The lighting is baked for optimization.