I am continuing to refine my pipeline for creating and prototyping virtual and augmented reality experiences. My recent project involves creating virus models to incorporate into a virtual environment. Many beautiful and amazing virus models have been created with 3D software. My project involves rapidly creating virus models for use in creating a rapid prototype for a virtual environment to teach the structure of viruses such as HIV, HPV, Influenza, etc. The target audience for this prototype begins with the high school student and continues to the college, graduate school and medical school audience. The amount of information provided can vary depending on the school level.
One of the major concerns is providing information to the observer/participant without using text to convey the information. Other options would be to incorporate voice interaction but still provide labeling to augment or for those without audio. I am thinking about possible interactions with the models including opening the models to view the inside structure, zooming to inspect the virus envelope structure and zooming to further investigate the peplomers. Ideally, participants could compare the sizes of different viruses in addition to comparing virus size to other tangible objects to better understand the size of a virus.
Opportunities are endless but with a rapid prototype, testing interactions can occur sooner, allowing modifications to be made more easily in the production pipeline. Multiple iterations can me created and tested to arrive at the best interactions and environments.
You can view my 3D viruses at https://poly.google.com/uploads
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